DARKW:P Fancy Ball
Archetype:
P
ATK:
2400
LINK-3
View:
3667
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2+ Effect Monsters When your opponent activates a monster effect on the field or GY (Quick Effect): You can banish this card that was Special Summoned this turn until the End Phase; negate that effect, and if you do, banish it. During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster, and if this card you control would be used as material for that Link Summon, you can also use 1 Link-2 or lower monster your opponent controls. Neither player can activate the effects of Link Monsters in response to this effect's activation. You can only use each effect of "W:P Fancy Ball" once per turn.
W:P Fancy Ball — Power Evaluation
Final Score: 52 ± 8 · Confidence: Medium
- Intrinsic: 51 · Deck: 53 · Meta: provisional
- Primary role: Extender · Secondary: Negation/Interaction
Why it scores here
W:P Fancy Ball scores on its two effects, not its 2400 ATK. Its main-phase Link Summon can add a Link monster and take a Link-2-or-lower monster from the opponent, and its quick negate handles one monster effect, but only in the turn it was Special Summoned. Observed boards are thin (2 recorded, average power index 40) and it is never the starter, searched card, or material there, so combo conversion stays low. The score sits in the low-to-mid range: broad archetype spread and a clean one-copy build carry it, while the narrow negate window and the Link-material requirement hold it back.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 40 | Link-3 needs Link materials before it is live, and it is never a starter or searched card in the 2 recorded boards (observed). |
| Combo & Conversion | 35 | Only 2 recorded boards, both low power (56 and 24), so it converts little on its own in observed play (observed). |
| Resource Economy | 45 | Effect 2 adds a Link monster and can take a Link-2-or-lower opponent monster, while effect 1 costs its own banish (verified). |
| Effect & Interaction | 55 | Effect 1 negates a monster effect and banishes itself, but only in the turn it was Special Summoned and once per turn; spell and trap effects are outside it (verified). |
| Material Utility | 50 | A DARK Cyberse Link-3 with three arrows is a usable Link material, and effect 2 explicitly uses it as material (verified). |
| Resilience & Flexibility | 40 | A single monster-zone Link body whose negate banishes itself, with both effects once per turn, leaves little redundancy (inferred). |
| Deck-Building Efficiency | 60 | One copy in the sample, no garnet or lock text in the card, and a MasterDuel-only format (verified). |
Calculation
Weight profile: 0.7 Extender + 0.3 Negation/Interaction. Intrinsic ≈ 51, Deck ≈ 53, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Effect 2 Link-summons from the opponent's Main Phase and can take a Link-2-or-lower opponent monster
- Effect 1 negates a monster effect and blocks Link Monster responses to its activation
- Present across 25 archetypes in StatisticsCard and 120 distinct archetypes in the sample, so it is portable
Weaknesses
- Effect 1 is usable only in the turn it is Special Summoned, so the negate window is narrow
- Only 2 recorded boards with a low average power index (40); no starter, searched, or material role observed
- Needs Link materials before it does anything
Counters / choke points
- Effect 1 negates only monster effects, so spell and trap effects are unaffected (verified)
- Once it is not the turn it was Special Summoned, effect 1 is unavailable (verified)
Best use
Link extender with a one-turn negate. Decks: Dark Magician, Mitsurugi, Light and Darkness Ritual. Suggested copies: 1.
Evidence & gaps
- Verified: Effect 1 needs the card Special Summoned this turn and is once per turn; it negates a monster effect and banishes itself; Effect 2 is a main-phase quick Link Summon that can use a Link-2-or-lower opponent monster as material; Link-3, DARK, Cyberse, ATK 2400, MasterDuel only
- Observed: 400 of 400 sampled decks run one copy; top partner Ash Blossom & Joyous Spring appears in 95.5%; 2 recorded boards, average power index 40, no starter, searched, material, or payoff role; StatisticsCard inclusion up to 100% across 25 archetypes at 1 copy
- Inferred: Extender is the primary role, with negation as a secondary role; Deck synergy is modest because the partners are generic staples
- Data gaps: no banlist token; assumed 3 copies (unlimited) all 400 sampled decks run the card, so the sample looks conditioned on the card and the wider inclusion rate cannot be measured combos: only 2 recorded boards legal copies is empty top-card data shows no ranking






